package game.view.scene
{
	import flash.display.Shape;
	import flash.display.Sprite;
	
	public class SceneView extends Sprite
	{
		public var mapLayer:Sprite;
		public var heroLayer:Sprite;
		
		public function SceneView()
		{
			mapLayer = new Sprite();
			addChild(mapLayer);
			
			heroLayer = new Sprite();
			addChild(heroLayer);
		}
	}
}